Experienced Unity and C++ Video Game Developer, always open to interesting offers.
Endling
Level Editor (Qt, C++)
Drop Dead - Rift/GearVR (C#, Unity)
Home Hit 'n Rush
Dedicated generalist Programmer with experience working with Custom Engines as well as with Unreal Engine 4 / 5 / Unity.
I have worked on a range of projects including Virtual Reality shooters, Real time strategy and arcade experiences, and I am eager to keep growing that list in the future.
My areas of interest are Gameplay Programming and tools programming. I quickly adapt to new systems and engines and am always eager to take on new challenges.